Act your age.
This is a game that may have adult themes. Players must be mature enough to handle themselves/the game, and play maturely.
Drama does not fly.
If you start drama, you will be given one warning.
Play well and play consistently.
Your are expected to play your character well and play them regularly. This means no erratic playing, and staying active. One post a week is the absolute minimum for activity. If you play OOC or are missing in action from the game, you will be warned.
Do not godmod, metagame, or other such idiocy. You will be warned, and very sternly at that.
The warning system is a strike system; you are out on your third strike.
What genre of game is this, exactly?
This game is something of a chimera, combining elements of horror, mystery, adventure, adult, fantasy, and other genres to create a dynamic roleplaying experience for players and watchers alike.
Who can I apply for in this game?
Any humanoid character from any published fandom, within reason. We reserve the right to reject applications based on validity of a fandom, but will only exercise this under extreme circumstances. No original characters or animals allowed.
How did my character get here?
Going about their daily lives, your character may have felt some kind of tug, or fallen victim to some injury. They most likely do not remember the exact details of their arrival, but upon waking, they will know they are no longer in Kansas. Part of the goal in this game is for characters to figure out how and why they ended up in this place.
Where does my character wake up?
Anywhere you want, within reason. It's random; they could end up in a whorehouse in the red light district, a gutter in the slums, or on the sands of the beach. The nature of their appearance may hold a clue to why they are here, but it may mean nothing at all.
What is the goal for our characters in this game?
That changes based on what is currently occurring in the game. The first goal will be adaptation to their new surroundings. This includes finding a job, lodgings, connections, and generally getting their bearings. After two weeks or so, we will begin adding more plot development for your characters to explore. The mystery will only deepen as they learn more, and the map and terrain of the game will expand as the general knowledge of the characters does.
What kind of jobs can my character have?
This is entirely dependent on you and the general distribution of jobs available. We don't want too much of any single career, though we would like your character to have a job suited to their skills. They can also be forced into positions, or obtain careers on the black market. Slavery is also a valid option, though it would be preferred that purchasers be other played characters within the game. This would be a limited profession, as well, but these would be considered dependents and would have to be supported by their owners.
What restrictions are placed on my character in this world?
Upon arrival, the characters will be entirely powerless. After they have adjusted to their surroundings, certain abilities will slowly return, but they will not have their full powers.
Supernatural Powers are dampened to almost nothing. Telepathy, weak telekinesis, and astral projection will be preserved to a degree, but most other abilities of this nature will be nonexistent. Please inquire with the moderators regarding specific limitations.
Physical Powers are weakened to a consistent level. Inhuman characteristics, genetic mutations, and physical abnormalities will be preserved, for the most part, but others will be altered on a case-to-case basis. Please inquire with the moderators regarding specific limitations.
What happens when my character dies?
They come back, naturally. They simply lose- and perhaps gain- something along the way. The first death's loss will be discussed with the first person to die. It is tied into the plot, and contributes to the mystery aspect of the game.
What are these criminal organizations in Noyade?
There are several, but all pay their dues to the Tanrisal. This mafioso is the master of the city proper, run by the suave yet cruel Ilyar Shahzad. He keeps order within his borders, but does not press his authority beyond the control of the city. The prostitutes, drugs, and people belong to Ilyar. The question is, who does Ilyar belong to?
If your question was not answered above, please leave a comment here. We will answer you as soon as possible.
The metropolis of Noyade is nestled neatly between a desert, a river, and the sea. The desert is a sandy stretch of land that seems to have no end; the dunes are teeming with mysterious creatures, and while children often venture out to play in the sand during the day there are stories and recent memories of people disappearing into the hot landscape. Across the temperamental river, a piece of water that can be as calm as a brook or full of vicious rapids, a leafy forest resides. Headstones are scattered between the trees farther into the forest, an eerie piece of property that surrounds the massive canvas maze of the fairgrounds.The Circus
The circus is a place teeming with life every day. Workers are up and about before dawn, preparing breakfast, maintaining the fairgrounds, and training for their chance in the ring. Presiding over all of this is one of the first who came to this strange land: a young man by the name of Joker, with a skeletal arm made of resin and henna-bright hair. He tests those who wish to join the cirque, welcomes the outcasts who search for a place among the ranks of the freaks, protects those he holds dear, and keeps the secrets of his employer well. Even he does not know the dark workings of this place, and though he follows his orders and runs the circus to perfection, he seems to have quite a bit of compassion for his fellow residents.
If you’ve ever wanted to see a real sideshow, the fairgrounds of Noyade are the place to be. In the cages of the freak show, the oddest of mutations can be found, a spectacle of the best and worst sort. The shadowed sides of these grounds hold satisfaction for more carnal desires; men can watch a girl put on a show of a different sort for a small price, and spend a half hour with her for a larger one. Other pleasures can be offered, as well, but one must know who to ask and where to look. If you have a dark fantasy, the circus is the place to have it granted- but there is always a price.
The show goes on once a month, a week at a time; It’s always something new, unexpected. When the sun goes down, the lights turn on, and the cirque is waiting with open arms to sweep you away from the harsh realities of the city across the river. Forget the crime, the stress of your job, the worries about money and food- You have six days to enjoy it. On the seventh day, it will end, and you can only stay if you want to join the ranks of the show. The City
Across the bridge, on the grungy industrial streets of the city, you are part of the daily grind. As a city within natural borders, Noyade has developed into a self-sufficient society, with organized crime dominating the hierarchy and the workers keeping the world running in exchange for their food and lodging. There are always opportunities to work your way up in the scheme of things, but this is entirely based on skill. If you have none, you have a problem; nobody lives here for free. Earn money or starve. Lodging is not provided in a city where the residents eat one another alive. Rely on the kindness of strangers until you can get your footing, if it really is kindness at all. Perhaps they wish to sell you to the organ market, and you’ll wake up missing a kidney or an eye; maybe that well-wishing gentleman wants to sell your pretty face into the sex trade. No matter who you trust, you had best adapt quickly and find your place in this world.
Noyade's metropolitan area is divided into distinct districts based on the kind of development in the area. These areas are described in detail below, and can be seen on the map above, as well.
Orchards, fields, and vineyards cover this expansive property. A quiet retreat from the noise of the rest of the city, the agricultural district gradually expands out over more desert territory through the years. There is enough food here to help feed the city for months, and it is guarded well against the threats of weather or swarm. Some find respite in long strolls through the greenery; others may labor here as a farmhand for some property owner.
Boardwalk & Commercial
If tourism were an industry in Noyade, the boardwalk would be the axis of interest. With the pier and sand only feet away, stores in this area cater to a wide variety of interests, from the classic sweet shop to the necessary beach equipment store. The wealthy enjoy spending much of the summer at the seashore, and the common folk enjoy the benefits of fishing, digging for clams, or simple leisure on the sands.
The central hub of Noyade is a picturesque park, complete with vast, grassy knolls, a gazebo, a small pond, and trees of every imaginable shape and size for climbing. Occasionally, events are held in this area, but it is often a simple common area for the citizens of the city. After dark, some more sinister activities take root in the park; caution is wise in all parts of the city, however, and a person will generally not be bothered unless they put their nose where it doesn't belong.
Movies, restaurants, bowling alleys, and similar establishments are found in this area of the city. Family-friendly fun is all in the business, and you can find specialty shops for a large variety of entertainments here. Cheap prices are as common as the more expensive pleasures, and you can easily see a movie for a dime on a Sunday night.
This area is something of a mystery to the current residents of the city. Covered with a vast array of buildings from different historical periods, the original builders seem to have had the mastery to perfectly reproduce every detail of the respective structures' time period before disappearing completely from the face of the earth. Many of these stand empty, but some have been converted into part of a museum for the entertainment of the citizens.
Factories and warehouses characterize these grungy backstreets. You can usually find nothing but trouble here, with the desert only a short distance away and few people around to hear someone scream. Some small gangs have taken up residence in this area, taking advantage of some abandoned buildings for the sake of a game. New residents may be able to dig up a place to sleep among these deserted warehouses as a last resort, so long as they beware the myths that creep around the darkened alleys.
The large houses of this district belong to the crime lords and high-ranking businessmen of the city. If you wish to earn your way into a home here, you had best work hard and get in the good graces of someone powerful.
Red Light District
A constant in any world, this is the place you may go to satisfy any earthly pleasure you may crave. The bars and bordellos carry no age restrictions, and the whores will do as you please. The services range from the high-class brothels of fantasy to the filthy henhouses, and many businesses will rent out a 'hotel' room for a night of your own creation with another guest. With every kind of toy, device, fetish, and location you could imagine, the red light district is an opportune place to find a night of fun or a desperate job.
Most residents of Noyade reside in this district. Housing ranges from apartments to large houses in a variety of styles, and the price range varies as well. Be prepared to save up to have a place of your own, unless fortune greets you at the door.
Victorian London was infamous for the filth of its slums, and the bowels of Noyade are fair competition. Rats and dirt clog the streets, with low-class businesses selling potions, poisons, and drugs at the lowest of prices and lowest of quality. Opium and other drugs are served at dens scattered through the dim streets, offering a night of hallucination in exchange for the high chance of addiction to their wares. Some of these establishments carry a level of honor, but most should be wary to fall asleep in the borders of this district. Many have awakened to find their valuables gone, and some have found their very freedom sold out from under their drugged noses.
The desert within view of the city is a pleasant enough place during daylight hours, or as pleasant as a desert can be. Children enjoy running the short distance to the dunes on the border of the town and playing in the sand, but parents are careful to keep an eye on their offspring. The things that come out of the desert are far from nice, and those who venture beyond the safety of the dunes alone are often found dead by hunters weeks or months later. There are rumors of ancient monuments out in these sands, but nobody wants to tempt fate by looking farther than they need to for fresh meat.
Opening at 11.59 AM PST, May 23rd
Name: Your name/nickname.
Main Journal: Your journal, if applicable. LJ is applicable.
E-Mail: Your e-mail.
AIM: Your AIM address.
Name: The name of the character you are applying for.
Fandom: The fandom your character is from. Please link canon information.
Personality: Show us how well you know your character. Detail and length are appreciated, but we prefer quantity over quality.
History: Your character's canon history. Please provide detail, but a novel is not necessary. Just show us you know how to write, and what you're talking about.
Occupation Desired: Your first choice for your character's job.
Other Occupation(s): Any other jobs your character may be interested in, if they could not get their first choice.
First Person Sample: A first-person sample of you playing this character. This is to be written in the format of a post on the network provided for character communication.
Third Person Sample: A third-person past tense sample of you writing this character. Quality and quantity count; this must be at least 250 words, and demonstrate your capability as a writer and your grasp of the characterization.
Anything else you wish us to know.
To have a character added to the taken list, copy and paste the following form into a comment, and replace the words with the appropriate information.
To reserve a character, copy and paste the following form into a comment, and replace the words with the appropriate information. D. Gray-manDigimon Adventure 02
To notify the moderators of a hiatus, copy and paste the following form into a comment with the title HIATUS, and replace the words with the appropriate information.
To notify the moderators of a drop, copy and paste the following form into a comment with the title DROP, and replace the words with the appropriate information.
Please let the moderators know any concerns or comments you have regarding the game.
Comments to this entry are screened, and will be responded to as quickly as possible.
Main events will happen on a monthly basis. The first one will be announced within two weeks of the opening of the game.
Minor events will also be scheduled, but not on a regulated basis. They will happen as needed and as organized by players.
Though these streets are far safer than the desert and forest, there are still strange things lurking in the shadows. Poking around will allow you to spot a variety of creatures; These vary by district, and they will be noted here as they appear to the residents.
Boardwalk & Commercial
Red Light District
Your character wakes up with a headache in a place they've never seen before.
They have the clothing they were wearing when they were last aware, though it is torn and dirty. They are somewhere in the streets of a strange city, and they may have any variety of injuries- Or none at all. Whatever happened to them on their way into this world, one thing will be consistent: a slight ache on the back of their neck. This isn't terribly important. There are more pressing matters at hand. These streets don't feel very safe, and as your character ventures out, they will receive some odd looks from the citizens of this city. The more they walk, the more apparent it will become: They are in a place unlike any other.
Upon further investigation, your character will find a small book tucked upon their person. The design will vary, but it will reflect your character's personality the longer it remains in their possession. Inside this attractive book, there can be anything from a set of classic pages to a small, digital screen, depending on what your character would be most comfortable using. This is the source of their information, their connection to all within this world. They can ask about their whereabouts, search for some kind of assistance, or simply watch the writing of others appear before them.
They will learn that this place is called Noyade, and nobody knows how or why they are here.
A directory of the districts can be found in the book they have been given. Find a job, and find it fast. A person can be a prostitute, a drug runner, a waitress, a doctor- To each according to his skills, but certainly not according to his needs. The city is run by crime organizations, and the activities that go on around here are like something out of a mafia movie. The people who arrived before worked hard to establish this place, before they disappeared completely. Those who live here now are normal, but there is something almost eerie about those who have spent more than a few months here. It's impossible to put a finger on the exact problem.
Once a month, the bridge across the river leads to more exciting things than a dusty fairground and a cemetery forest. Three weeks of preparation allow for the most fascinating and fantastical events, and each occurrence is something new and unexpected. Aside from the normal circus performances, there are other things hosted by a mysterious patron of the cirque; if it can be imagined, they will make it happen at any cost.
The immediate problem is to find a place in this world. Once you have familiarized yourself with the mysteries inside these borders, there will be more than enough time to explore the desert and forest surrounding the city.